A downloadable game

Saro Dualfront is a compact 1v1 tactical card game. Deploy combatants into two slots, spend AP on their attacks, equip objects, and cast tactics - all to bleed your opponent's Commander to 0 HP before they do the same to you.

• Goal: the enemy Commander has 3 HP and loses 1 every time one of THEIR  combatants dies. Drop it to 0 to win - and keep your own combatants alive.

• AP: each combatant regenerates AP every turn. Attacks, objects and tactics all cost AP - save up for the big plays.

• Attack: click your combatant → its affordable attacks glow yellow → click an attack → click an enemy to hit it.

• Objects: drag onto your combatant to equip a passive (with a per-turn upkeep).

• Tactics: one-shot spells - drag onto your own combatant for heals/buffs, onto an enemy for damage.

• Effects: coloured pills above a card show active statuses — click one to read it.


▶ FEATURES

• Two hand-designed decks: NOCTURNE (electric/robots - disruption & AP control) and DAYLIGHT (solar/support — healing, buffs & sustain).

• A deck builder: mix any cards into your own 1 commander / 6 combatants / 18 objects+tactics deck.

• ~30 unique cards with real mechanics: shields, poison, silence, taunt, AP-drain, reflect, execute, damage-reduction auras, commander passives, and more.

• Single-player vs a basic AI opponent that takes the opposite deck.


▶ CREDITS

• Music: OpenGameArt (CC0). SFX: Kenney "Interface Sounds" (CC0). Font: VCR OSD Mono.

• Built in Godot 4.


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